A portrait render, entitled ‘Red’ for obvious reasons ;)
I created this render using Poser, 3ds Max and Vray.
I set up the base figure, hair and some of the accessories in poser and exported in to Max.
I then setup my scene and Vray shaders for the character.
Additional elements, such as the shoulder spikes, hair modifying, tweaking etc.. were also done in Max.
At this stage I use a mixture of poser models and work done in Max to create my character based renders whilst I work on my organic modelling skills.